The Musings Of An Opinionated Sod [Help Me Grow!]


The 8 Mile Strategy For Interior Design [Ahem] …

Yes I’m back.

No, I can’t tell you what I did.

Or who for.

Or even where I went.

And I won’t ask if you missed me because I wouldn’t hear a response.

Not because I don’t allow comments anymore, but because no one reads this blog anymore.

If they ever did anyway, given any visitor was here to either insult me or read the insults.

Anyway … let’s get on with it, shall we?

Every home has a room that’s a bit of a disaster.

The one that doubles up as a storeroom.
The one that you never got round to unpacking.
The one that just seems more trouble than it’s worth.

The same happens in offices.

The meeting room no one really likes.
The meeting room that feels claustrophobic.
The meeting room that no one uses for client meetings because it’s a bit shit.

But in an open plan office world, meeting rooms are at a premium … so those ‘happiness sucking spaces’ often end up being used as a last resort, even though it is literally the last place you want to be.

We have one of those spaces.

A room that makes dentist waiting rooms feel exciting.

It’s called ‘the attic’ … because, quite frankly, it’s out of the way and uninviting.

But recently we had a client video call in that room and we’ve never felt more self-conscious, so we finally decided to change it.

However rather than try and change the feel of that miserable space, we chose to own it.

Welcome to the most boring room in Colenso. Literally.

I know … I know … you may be thinking, ‘why would you do such a thing when you could have changed everything’?

And I get that, but there’s 2 reasons …

First, as Eminem taught us in the movie 8 Mile, when you own your truth, no one can own you.

Second, the great irony of being self-aware – even when it’s about something dour – is that you can end up being more interesting than those places you know are trying their hardest to be interesting.

That’s not dissing the importance of physical space because it’s real and it’s important.It can play a huge role in influencing and shaping how people engage, interact and explore shit.

But at the heart of great working environments is that they have been shaped by the culture of the org rather than a byproduct of it.

As I said years ago in Campaign …

And so while this might be the most boring room in Colenso – and it is – by owning that fact, it’s weirdly become a place we’re OK with being in rather than trying our hardest to avoid.

God humans are weird aren’t we!?

But not as weird as that room.

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Culture Is Made In The Regions, Not Just The Capitals …

When I was starting out in this whole advertising business, I would often find myself sent to Derby to meet a client who was based there.

Because of that client, I was introduced to some of his friends who had started a gaming company – who were also based in Derby.

They were very small, but because I was around their age and also in love with gaming, I would occasionally pop in and say hello.

One day – months after I’d last been in Derby – I passed this gaming companies offices and saw something different.

Cars.

Lots of them.

Fancy as fuck.

Now I’d obviously seen fancy cars before – even in Derby – but not at their offices, so I decided to pop in, say hello and see what was going on.

It was there I learned that a game they had spent years working on had become a success.

Not just in sales, but in its impact on broader culture.

A game I’d heard and read a lot about … but didn’t know it was from them.

And – to be honest – a game I probably would not naturally associate with them.

It was Tomb Raider.

A game that changed everyone in that companies life – for better and, in some cases, worse.

A game that featured a character – Lara Croft – that became the subject of sequels, TV shows, magazine covers, movies, books songs and young boys fantasies.

Tomb Raider – especially early Tomb Raider – was definitely of a time, but at the time, it was a revelation … which is why this image of the script scale of GTA really highlighted the change of games and the change of technology that enables them.

Look at it!

And that’s just the change between GTA 3 and 4.

So imagine what the impending GTA 6 script is going to look like.

More than that, imagine what the revenue is going to look like.

It’s already the biggest selling game and franchise in gaming console history – with over US$8 billion sold.

What’s also impressive is that they’ve been able to keep all of their ‘unsavoury’ elements and maintain their popularity. Given we live in such political times, that’s quite the achievement … and something the guys who own the Tomb Raider franchise must hate given they got left behind, despite trying to ‘modernise’ Lara.

That said, I was doing some work with Rockstar – GTA’s creators – a while back and mentioned how the context of the times meant they could really fuck with the authorities in a fascinating way and was interrupted by their lawyer who said:

“We are not going to be doing that”.

Which is almost as much of a high point as being fired by the Chili’s.

But that aside, the image above – at least to me – captures a moment when console games [and games as a whole for that matter] moved from escape to entertainment … even though the seeds of that change were made by a few particular people and titles … including one from some blokes in a building at 55 Ashbourne Road, Derby.

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Is It Scary When You Find Barbed Wire Interesting?
November 21, 2023, 7:45 am
Filed under: A Bit Of Inspiration, America, Comment, Craft, Creativity, Culture, Design

Recently I met someone called Jim, who designs – among other things – barbed wire.

When I was introduced to him, I first thought it was a pisstake.

I never thought of barbed wire being something designed … and I certainly didn’t think there would be different versions of it … but apparently there is, as demonstrated by the photo above that shows different barbed wire over the years.

But once I realised I was not part of an elaborate prank, I found the whole conversation with Jim fascinating. In his view, barbed wire is misunderstood … because while it is there to stop elements getting in – or out – its role is closer to survival than security.

Jim told me how the inventor of barbed wire – Lucien Smith – created it as a simple and effective way to keep cattle from straying. Prior to this, there was no practical or effective way to enclose vast amounts of land and so they had to engage in huge cattle drives for transporting – and controlling – cattle.

But with the invention of barbed wire, this all changed … to the point Jim regards barbed wire as playing a pivotal role in creating settlements across the American plains … which in turn, led to the creation of towns and cities.

As you may have worked out, Jim is a bit of an anorak where barbed wire is concerned … but I bloody loved the conversation – not to mention the way he approached barbed wire design – which all acts as a great reminder that while we all like to talk about creativity, there’s far more of it happening outside of the ad industry than inside it, and yet so little of the conversation ever acknowledges it, let alone celebrates it.

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Fashionista Rob …

I appreciate the title of this post sounds dodgy.

Not to mention that photo. Let’s face it, me and fashion are hardly bedfellows.

But that photo [which is real, by the way] is to celebrate that next week I’m in China to attend the WWD World Fashion Summit.

I know … I know … it all sounds like I’m making something up so I don’t have to write any blogposts next week, but it isn’t.

I am an invited guest at one of the fashion industries most important conferences.

Of course it’s not because of how I dress, but for the work I do for one of my clients … the godfather of global street culture and the founder of the most successful, progressive and innovative luxury [contemporary and street culture] retailers on the planet: SKP and SKP-S.

I wish I could talk more specifically about the work I’ve done for him over the past 3+ years … because it has been some of the most creatively rewarding, commercially informing and artistically collaborative times of my career.

Put simply, he is one of the most audacious people I’ve ever had the privilege of working with.

Even François-Henri Pinault – the CEO of Kering – calls him one of fashions greatest pioneers.

And he is …

Hell, when I met him, one of the first things he said to me was:

“I want people to get used to living on another planet, because one day – based on how we keep treating this one – they’re going to have to do just that”.

Sure, it’s the words only a billionaire can say, but who wouldn’t be captivated by that?

But he’s not crazy …

In fact, the more time I spend with him, the more I recognise his genius.

I could write a 1000 blog posts about what I’ve learned from him …

What real entrepreneurship is.

What true conviction in your beliefs means.

What category disruption and innovation really looks like.

What you do to ensure luxury embraces the influence of street culture.

But that’s maybe for another day. What I will say is that despite being one of the most important and influential figures in fashion, he also loves his anonymity – preferring to make statements through the work he does … from pretty much every up-and-coming street culture brand you can point a stick at … to helping build the next-gen of fashion icons like Fenty and Gentle Monster through to building the most brilliantly bonkers [and most profitable luxury store on the planet] SKP and SKP-S.

[To give you an idea of how bonkers, their new offering in China, features a tapestry of gardens – designed by the architects of The High Line, in NYC – that is ¾ of a mile wide. And the reason they were able to do that is because all the infrastructure has been placed beneath ground, so it’s invisible to the naked eye until you are in the place. And if you think that’s bonkers, every location is wildly different in look and theme … but connected by a unifying story that’s more Marvel than BusinessWeek.]

But if that wasn’t enough, I get to go back to China.

The last time I was there, was Jan 3rd 2020 … just before COVID closed the World.

I think everyone knows what China means to me. It is the most special place in my life.

Yes, I know there’s a bunch of fucked up stuff that happens there, but there’s a bunch of fucked up stuff that happens everywhere … and in my 7+ years of living in Shanghai, I can honestly say I was blessed with generosity, friendship and acceptance.

It’s why I am proud Otis was born there.

It’s why I will challenge any prejudice or ignorance spoken about there.

It’s why I am so happy that I get continue to work with clients who are based there.

Of course, I know a lot will have changed in the intervening 3 years.

We used to say that the speed of China was so fast, that it was like a new generation was born every six months. And while it’s not anywhere like that now, it’s still more dynamic than most countries … which is why it makes perfect sense to hold one of the most important global fashion conferences there.

For all the ‘superficiality’ people say about fashion, I can honestly say that the more I’ve spent deep in the industry, the more inspiring I’ve found it.

The craft.
The imagination.
The focus on society, art and design.
The openness to different influences and ideas.
The desire to continually explore, imagine and challenge.

Or said another way … the stubborn commitment to allowing creativity to thrive, wherever it may take you.

Like with Metallica, this client has invited me to places I never even knew existed, let alone ever imagined I could be.

Magical people … imaginative ideas … insane possibilities …

But what’s made it even more amazing is they have asked me collaborate with these people and ideas … to find new ways to allow creativity to flourish – be it architecture, robots or writing stories that unite different worlds in different ways.

I appreciate it sounds like I’m bragging.

I guess I am.

But the reality is it’s more shock and gratitude.

I do think I am good at what I do, but to have all this – especially at my stage of career – does feel like I’ve won some sort of creative lottery.

And in some ways I have.

But the prize is not simply the work – or the cash – but the reminder …

Because the ad industry often sees creativity only through the lens of ads.

Oh sure, we’ll talk about craft and design, but it tends to always be in the context of communication.

Hell, we bang on about ‘big ideas’ when all we’re really talk about is big ‘advertising’ ideas.

There’s nothing wrong with that … advertising is creative and important.

But creativity is more than ads.

It has the power to shape and influence.

To create new meaning to old things and ignite deep emotions in the new.

It values culture and imagination far more than media channels and eco-systems … which results in the work being far more than ‘packaging’ for selling stuff, but creating the things that are worth buying.

I love the industry I work in. It has given me a life richer than I could ever have imagined. But somewhere along the line, it seems we love everything but the thing we’re supposed to love. Distracted by terminologies and techniques that – ironically – makes more things the same than different.

But fashion isn’t like that.

My client isn’t like that.

Which is why – you will understand – I’m so happy I won’t be here to write any posts for another week.

For once, your gain … is also mine.

So until the week after next, have fun. I know I will be.

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When You’re Desperate To Look Like You Know The Words But You Have No Idea What They Mean …

McKinsey.

Oh McKinsey.

I’ve written a bunch about them in the past.

Hell, they were the reason one of my tweets went viral.

Scared the shit out of me.

I mean going viral, not the tweet.

And while I appreciate McKinsey have some very smart people working there and there are stories of their bullish confidence that are mildly amusing … let’s not forget they would recommend killing their grandmother if it made them an extra dollar.

Note I said ‘recommend’ … because like a Mafia boss, McKinsey never get their hands dirty, they make others do that. Then they can blame them when it goes wrong … similar to financial institutions who pay out millions to make problems go away rather than face the music in a court of law.

Which is why I found this interview they ran with Jony Ive so interesting.

OK, so Jony Ive is an interesting person so it was never going to run the risk of being bad … but what was fascinating was the headline they ran with it.

Creativity.

Unpredictability.

A great idea cannot be predicted.

Jesus Christ, that must have been like Kryptonite to the ‘everything is a process’ Kings.

I also love how they call it ‘provocations to ponder’.

Why is it a provocation?

Why is it something to ponder?

That’s literally the creative process … except, I suppose, for companies like McKinsey, who would regard that perspective as a celebration of the subjective and the inconsistent, which means it’s seen more as an act of wilful danger than the liberation of possibility.

But because it’s Jony Ive … McKinsey have turned a blind eye. After all, Jony is a global design icon. The driving force behind so many Apple products. Steve Jobs trusted sidekick. Being seen to walk in his circles can only be a good thing, despite the fact he represents the total opposite of what McKinsey do and value.

Oh hang on … someone’s going to say, “creativity is in everything”.

And they’re right of course and – despite what I said a few paragraphs ago – it’s fair to say McKinsey do embrace some elements of creativity.

However the creativity Ive is talking about is not the creativity McKinsey value.

Or practice.

For them, it’s approached functionally and economically, whereas for Ive, it’s about enabling change. An ability to see, think or feel differently. And while they may share similarities, it’s in the same way mathematicians and musician are similar.

Both do things based on numbers … except one uses it to shine a light on problems or solutions, whereas the other is the byproduct of the light.

Both have their value.
Both are about moving forward.
But how they do it are totally different.

Chalk and fucking cheese.

Which is why if I’m going to end this post with anything, it’s this:

Don’t let anyone try to tell you the light doesn’t matter.

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